Computer Science Colloquium
Thursday, March 22nd, 2007, 3:40pm-4:30pm, MEC 114
Stock Markets & Algorithmic Trading
Paul Price & Brian Hill
Clearwater Advisors, LLC
Over the last few years algorithmic trading strategies have become more
prevalent and are increasingly responsible for a larger portion of all
the equity trades executed in the US. We extensively use third party
algorithms and are developing our own proprietary algorithms to take
advantage of trading opportunities. The development of trading
algorithms can be very challenging and interesting for computer science
professionals. Some applicable areas include artificial intelligence,
network/communications protocols, complex data-structures, distributed
computing, statistical analysis and GUI development.
Pizza and drinks will be served!
Thursday, March 8th, 2007, 3:40pm-4:30pm, MEC 114
"Balihoo – Search 2.0 "
Vince Marino – Chief Operating Officer
Alex Mueller – Director of Software Engineering
Mike Moser – DBA, Software Developer, Balihoo Inc.Balihoo Inc., a software and media company, is developing a groundbreaking
web-based solution for the advertising industry. The innovative solution
will enable media planners and buyers – those who purchase ad
space for advertising agencies and companies – to search for media products
that are most relevant for their advertising campaigns, gather and
analyze information about those products, and interact with media owners
to build and execute media plans.
This discussion will briefly introduce the Balihoo concept and then dive
down into the technological challenges presented by this model. We will
address the Data Access Layer, Search Engine Technology and other future
Technologies. Click here for .pdf of flyer
Thursday, August 31, 2006, 2:00 PM, MEC 114
"Immersive and Interactive Spaces:
Computer Vision in Support of Human- Computer Interaction over Wide Areas"Dr. Christopher Jaynes
Research Laboratory—University of KentuckyHow will we interact with our computing environments in ten years? Current models of technological progress have certainly held true for most aspects of computing. However, human-computer interaction and display technologies have been remarkably static. If the past is to be any indicator of the future, users will continue to access their computers via the same basic keyboard, mouse and monitor introduced in 1980.
This presentation will demonstrate how recent progress in computer vision, sensor networks, and large-format display may lead to a dramatic change in how users interact with computers in their daily lives. My research program, driven by a theme of immersive and interactive environments will be outlined and I will detail several fundamental computer vision problems I am addressing related to this theme. In particular, I will discuss recent progress in multi-camera tracking of subjects over wide-areas, multi-camera predictive models of behavior, and feature uncertainty analysis in the context of projector-camera calibration. I will demonstrate several novel human-computer interaction systems that we are building as part of the Terrascope project. These systems allow us to explore how vision techniques in cooperation with digital light projectors can free the user from the constraints of the keyboard and monitor and support intuitive interaction with digital information in our natural environment.